Just came home from Aalborg .Net User Group (AANUG) where I had the pleasure of introducing around 20 coders to XNA. We talked our way through a little quick and dirty "Let's make a PNG move across the screen using the keyboard" to
- Proper methods of subclassing DrawableGameComponent.
- Using ElapsedGameTime to make animation smooth
- Storing services in Game.Services so components can communicate
All in all a fun evening with a keen crowd. Thanks to the XNA coders present who supplemented my presentation where I lacked knowledge (XBOX360 specifics and the Indie concept).
The PowerPoint is in danish - so no need to download it if you don't speak that language 😉